Laila Dark Silver
15
Francisco Suar
6"
150 lb
20
Muerte purpura
file://C:\Program Files\Wizards of the Coast\Character Builder\SamplePortraits\F_Human2.png
57000
100 gp
0 gp
Tatoo macabro
Towering trees, savage carnivores, torrential rains mingling with debilitating swelter
The most ambitious of races, humans count among their number the greatest heroes …and the greatest villains.
Choose an extra feat at 1st level.
Psion: Skill training, one 1st-level at-will power 1/encounter
Trained in one additional class skill.
+1 to Fortitude, Reflex, and Will.
Choose an option for your human character.
Know one extra 1st-level attack power from your class.
You tap the raw arcane power of the cosmos, bending reality to your will with your focus.
Choose Orb of Imposition, Staff of Defense, or Wand of Accuracy.
Encounter, free; with orb, penalize foe's next saving throw against your spell, or extend duration of your at-will spell one round.
Use ghost sound, light, mage hand, and prestidigitation as at-will powers.
Gain Ritual Caster as a bonus feat.
Master and perform rituals
Three 1st-level rituals, plus more at higher levels. Also, twice the daily and utility spells you can use; choose from among these at each extended rest.
You gain a familiar
Can use Crystal orbs
+1 to attack rolls with orbs
Gain combat advantage against slowed or immobilized targets
-2 to damage to increase size of blast or burst with wizard at-will or encounter attacks
+2 AC while wearing cloth armor or no armor
Target hit with psychic power takes –2 on next attack roll
+1 to attack roll and teleport 6 after using action point for psionic power attack
Roll extra d20 on initiative; use result during encounter to replace attack roll, skill check, ability check, saving throw
Gain 2 power points.
Your arcane spells gain –5 to attacks, half damage when used against allies
Add off-hand implement enhancement to damage rolls
At-Will
Standard action
7
1d4
Strength
AC
+0 Strength modifier.
+7 half your level.
+0 Strength modifier.
At-Will
Standard action
8
1d4+1
Dexterity
AC
+1 Dexterity modifier.
+7 half your level.
+1 Dexterity modifier.
Encounter
Standard action
20
1d6+14
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+2 enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
+3 Superior Implement bonus - Crystal orb
19
1d6+13
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+1 enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
+3 Superior Implement bonus - Crystal orb
15
1d6+9
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 item bonus - Headband of Intellect (heroic tier)
+7 Intelligence modifier.
+2 bonus - Resplendent Gloves (heroic tier)
At-Will
Standard action
20
1d8+15
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
+3 Superior Implement bonus - Crystal orb
19
1d8+15
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
+3 Superior Implement bonus - Crystal orb
15
1d8+9
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 item bonus - Headband of Intellect (heroic tier)
+7 Intelligence modifier.
+2 bonus - Resplendent Gloves (heroic tier)
Encounter
Free Action
At-Will
Standard action
At-Will
Minor Action
At-Will
Minor Action
At-Will
Standard action
At-Will
Standard action
20
1d6+15
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
+3 Superior Implement bonus - Crystal orb
19
1d6+15
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
+3 Superior Implement bonus - Crystal orb
15
1d6+9
Psychic
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 item bonus - Headband of Intellect (heroic tier)
+7 Intelligence modifier.
+2 bonus - Resplendent Gloves (heroic tier)
At-Will
Standard action
18
1d6+10
Force
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
17
1d6+10
Force
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
14
1d6+7
Force
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+7 Intelligence modifier.
Daily
Move Action
Daily
Minor Action
Encounter
Standard action
19
1d6+12
Radiant
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
18
1d6+12
Radiant
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
14
1d6+9
Radiant
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+7 Intelligence modifier.
+2 bonus - Resplendent Gloves (heroic tier)
Daily
Standard action
18
1d10+10
Poison
Intelligence
Fortitude
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
17
1d10+10
Poison
Intelligence
Fortitude
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
14
1d10+7
Poison
Intelligence
Fortitude
+7 Intelligence modifier.
+7 half your level.
+7 Intelligence modifier.
Daily
Standard action
11
Unknown
Unknown
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
10
Unknown
Unknown
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
7
Unknown
Unknown
+7 half your level.
Daily
Minor Action
19
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
18
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
14
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
Daily
Minor Action
Daily
Move Action
Encounter
Standard action
19
1d6+12
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
18
1d6+12
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
14
1d6+9
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+7 Intelligence modifier.
+2 bonus - Resplendent Gloves (heroic tier)
Daily
Standard action
19
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
18
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
14
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
Daily
Standard action
18
2d6+10
Fire
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
17
2d6+10
Fire
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
14
2d6+7
Fire
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+7 Intelligence modifier.
Daily
Minor Action
Daily
Minor Action
Encounter
Standard action
19
2d6+12
Psychic
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+7 Intelligence modifier.
+2 enhancement bonus.
+3 Superior Implement bonus - Crystal orb
18
2d6+11
Psychic
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 item bonus - Headband of Intellect (heroic tier)
+7 Intelligence modifier.
+1 enhancement bonus.
+3 Superior Implement bonus - Crystal orb
15
2d6+7
Psychic
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+1 item bonus - Headband of Intellect (heroic tier)
+7 Intelligence modifier.
Daily
Minor Action
Encounter
Standard action
19
3d6+12
Radiant
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
18
3d6+12
Radiant
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+1 Superior Implement bonus - Crystal orb
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
+2 bonus - Resplendent Gloves (heroic tier)
14
3d6+9
Radiant
Intelligence
Will
+7 Intelligence modifier.
+7 half your level.
+7 Intelligence modifier.
+2 bonus - Resplendent Gloves (heroic tier)
Daily
Standard action
18
3d6+10
Lightning
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+2 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+2 enhancement bonus.
+1 off-hand enhancement bonus.
17
3d6+10
Lightning
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+1 enhancement bonus.
+2 Feat bonus - Implement Expertise (Orb)
+7 Intelligence modifier.
+1 enhancement bonus.
+2 off-hand enhancement bonus.
14
3d6+7
Lightning
Intelligence
Reflex
+7 Intelligence modifier.
+7 half your level.
+7 Intelligence modifier.
Daily
Standard action
You have touched the Shadowfell and lived to speak of it. You even brought back a souvenir.
Specter
Darkvision
, fly 6 (hover)
You gain a +4 bonus to monster knowledge checks to identify undead creatures.
You gain resist 5 necrotic. If already have resist necrotic, increase the resistance by 2.
Incorporeal: The specter has phasing and does not provoke opportunity attacks.
Undead: The specter is immune to necrotic damage.
100 gp
0 gp
0
Given
Laila Dark Silver
6"
150 lb
20
Muerte purpura
Francisco Suar
c:\7443737.dnd4e
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
57000
Crystal orb of Inescapable Consequences +2
false
false
false
false
1
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<baseID>ID_FMP_RITUAL_58</baseID>
</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_RITUAL_82</baseID>
</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_RITUAL_43</baseID>
</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_RITUAL_221</baseID>
</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_RITUAL_46</baseID>
</CharLootID>
</PowerCardNormalItem>
<PowerCardMagicWeapon Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<enchantID>ID_FMP_MAGIC_ITEM_845</enchantID>
<baseID>ID_FMP_SUPERIOR_IMPLEMENT_101</baseID>
</CharLootID>
</PowerCardMagicWeapon>
<PowerCardMagicWeapon Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<enchantID>ID_FMP_MAGIC_ITEM_2710</enchantID>
<baseID>ID_FMP_SUPERIOR_IMPLEMENT_101</baseID>
</CharLootID>
</PowerCardMagicWeapon>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_MAGIC_ITEM_3606</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_MAGIC_ITEM_3469</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_MAGIC_ITEM_7294</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<enchantID>ID_FMP_MAGIC_ITEM_611</enchantID>
<baseID>ID_FMP_ARMOR_1</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardItemSetInfo Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_ITEM_SET_9</RuleID>
<WeaponSelections />
</PowerCardItemSetInfo>
</PowerCards>
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
2
0
0
2
file://C:\Program Files\Wizards of the Coast\Character Builder\SamplePortraits\F_Human2.png
false
false
false
false
100 gp
0 gp
0
false
false
false
1
Tatoo macabro
100 gp
0 gp
0
false
false
false
false
Orb of Imposition
100 gp
0 gp
0
100 gp
0 gp
0