WarKool 12 150 file://C:\Program Files\Wizards of the Coast\Character Builder\SamplePortraits\Class_ElfRanger.png 32000 26 pp; 100 gp 0 gp Tatoo macabro
Proficient with longbow and shortbow. Non-elf allies within 5 get +1 to Perception. Use elven accuracy as an encounter power. Your origin is fey, not natural Ignore difficult terrain when shifting (even when shifting multiple squares). Choose Archer Fighting Style, Two-Blade Fighting Style, Beast Mastery, Marauder Fighting Style, Hunter Fighting Style. Gain Defensive Mobility as a bonus feat. +2 to AC against opportunity attacks Minor action, designate nearest enemy you see as quarry; deal extra damage to quarry once per round. If no allies are closer to target than you, get +1 on ranged attacks against that target. Hunter's Quarry damage dice increase to d8s Gain combat advantage with ranged and area attacks against flanked enemies Seeker: Nature skill, inevitable shot 1/day, one 1st-level at-will power 1/encounter Gain proficiency with the Greatbow. Gain +1 damage per tier with Bows. Gain bonus to attack rolls with bows. Deal +2 damage against quarry with combat advantage Can have number of quarries equal to Wis mod; +1 to attack quarry Can spend action point to reroll ranged attack or damage roll Attack two targets instead of one with inevitable shot At-Will Standard action 5 1d4-1 Strength AC -1 Strength modifier. +6 half your level. -1 Strength modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls against a quarry - Battlefield Experience. At-Will Standard action 17 1d12+10 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 12 1d4+6 Dexterity AC +6 Dexterity modifier. +6 half your level. +6 Dexterity modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Encounter Free Action At-Will Minor Action At-Will Standard action 17 1d12+4 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. At-Will Standard action 17 1d12+10 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 12 1d4+6 Dexterity AC +6 Dexterity modifier. +6 half your level. +6 Dexterity modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Encounter Standard action 17 2d12+10 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 5 2d4-1 Strength AC -1 Strength modifier. +6 half your level. -1 Strength modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Daily Standard action 17 2d12+10 Dexterity AC. +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 12 2d4+6 Dexterity AC. +6 Dexterity modifier. +6 half your level. +6 Dexterity modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Encounter Immediate Reaction Encounter Immediate Interrupt 17 1d12+10 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 5 1d4-1 Strength AC -1 Strength modifier. +6 half your level. -1 Strength modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Daily Free Action Encounter Standard action 15 1d12+8 Wisdom AC +4 Wisdom modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +4 Wisdom modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 10 1d4+4 Wisdom AC +4 Wisdom modifier. +6 half your level. +4 Wisdom modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Daily Standard action 17 3d12+10 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 12 3d4+6 Dexterity AC +6 Dexterity modifier. +6 half your level. +6 Dexterity modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Encounter Immediate Interrupt Encounter Standard action 17 2d12+10 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 12 2d4+6 Dexterity AC +6 Dexterity modifier. +6 half your level. +6 Dexterity modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Daily Standard action 17 Dexterity+0 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 12 3d4-1 Dexterity AC +6 Dexterity modifier. +6 half your level. -1 Strength modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Encounter Immediate Reaction 6 Unknown Unknown +6 half your level. +1 to attack rolls against a quarry - Battlefield Experience. Encounter Immediate Reaction 17 3d12+10 Dexterity AC +6 Dexterity modifier. +6 half your level. +2 proficiency bonus. +2 enhancement bonus. +1 Feat bonus - Weapon Expertise (Bow) +6 Dexterity modifier. +2 enhancement bonus. +2 Feat bonus - Weapon Focus (Bow) +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. 12 3d4+6 Dexterity AC +6 Dexterity modifier. +6 half your level. +6 Dexterity modifier. +2d8 to damage once per round (Hunter's Quarry) +1 to attack rolls if none of your allies are closer to the target - Prime Shot. +1 to attack rolls against a quarry - Battlefield Experience. Encounter Free Action
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