Te pongo el save de la ficha despues de la perdiada de la armadura  Para calcular los PG temporales tienes que tener estas tres cosas en cuenta ( se me fue decirte una de ellas) 
 Battlerager Vigor Opcion de clase 
 Whenever you hit an enemy with a melee or a close 
 attack, you gain temporary hit points equal to your 
 Constitution modifier, plus any temporary hit points 
 normally granted by the power. You gain the hit 
 points only after the attack is resolved 
 If you use an invigorating fighter attack power 
 and miss every target with it, you gain temporary hit 
 points equal to your Constitution modifier. You gain 
 the hit points only after the attack is resolved. 
 When wearing light armor or chainmail, you gain 
 a +1 bonus to damage rolls with melee and close 
 weapon attacks whenever you have temporary hit 
 points. This bonus increases to +2 if you’re wielding 
 an axe, a hammer, a mace, or a pick. 
 Invigorating Palabra clave 
 If you are trained in Endurance, you gain temporary 
 hit points equal to your Constitution modifier when 
 you hit with a power that has the invigorating keyword. 
 No invigorating power grants temporary hit 
 points more than once during a turn, even if you hit 
 more than once with that power. 
 Improved Vigor Dote 
 Prerequisites: Fighter, trained in Endurance 
 Benefit: You gain 1 additional temporary hit 
 point each time you gain temporary hit points from a 
 power that has the invigorating keyword. 
 If you have the Battlerager Vigor class feature, 
 this benefit also applies to the temporary hit points 
 gained from it. 
 At 11th level, this bonus increases to 2 additional 
 temporary hit points. At 21st level, this bonus 
 increases to 3 additional temporary hit points. 
 -Todo esto me hace pensar una cosa...... 
 Te merece la pena llevar cota de malla en vez de llevar armadura completa? 
 Tanto te hace falta hacer dos puntos mas de daño sacrificando dos puntos de CA? 
 Piensalo. 
 Cambiando la dote Improved vigor Por armor prficiency (plate) y cambiando la de parangon defenses (que te la pones mas adelante si tal) por la de Armor specialization (plate) te plantas en CA 28 y con una armor magica +2 que te la hace lailo en un plis en CA 30. Te cagas lorito. 
 Eso si pierdes el +2 a daño del Battlerager Vigor y los dos PG temporales de Improved Vigor. 
 Piensalo y me cuentas ^^ 
 PD: siempre pensando en como tocarte los huevos 